A long time ago, before you were born (if you were born in 2010), there was a man named Jesse Schell. Jesse had a vision for the future he shared with everyone in a talk called “Design Outside the Box”.
Gotta tell you, this was early on in the days of “gamification” and people thought it was beautiful. I even thought it was beautiful. Now, after years of seeing the application of meaningless game mechanics to arbitrary concepts, I’m jaded.
Here’s the crux of the issue: points and progress bars are put into games because they provide us an understanding of how we are doing in context. They’re an assignation of meaning. You can’t just add progress bars to life and expect meaning. Unless you choose to live in that dystopian reality.
I present, for your enjoyment (or not, whatever), my commentary IF game.
Little plug for Twine here. Twine is awesome. Philome.la hosts twine games free.