FourTwenty- A Retrospective- Part I
How It Started It started with a meme. A stupid Facebook meme challenging everyone to create 10 pieces of art before a year was up. I decided that my art …
Interactive game and experience designer
How It Started It started with a meme. A stupid Facebook meme challenging everyone to create 10 pieces of art before a year was up. I decided that my art …
A long time ago, before you were born (if you were born in 2010), there was a man named Jesse Schell. Jesse had a vision for the future he shared …
Sometimes, when people learn that I am a gamer, I get a funny look and the comment “Wow, you don’t look like a gamer.” Appearances aside, I tell them that …
The way I got started doing game design was not the typical path. It started with building Live Action Roleplaying events, 11 years ago, now. Over those 11 years, I’ve …
I spoke on the Callie Crossley show on Boston’s Public Radio Station, WGBH, on April 3rd, 2012. It was a lot of fun! You can listen to the podcast of …
I’m really looking forward to speaking on this upcoming panel, Launching Great Games with Limited Marketing Spend, on March 21st at 6pm! More on the panel, from the NEGamesSIG website: In …
Wow, was it ever fun to record this episode of the Dr. Radio Show! We talked about what it’s like to work in the games industry, the secret life of …
I attended CES in Las Vegas between January 5-10, 2012, and while I was there I talked to GirlGamer.com about my company, Brass Monkey! Here’s a link to the article, …
Cheating is not gaming. When we say we’re “gaming” a system, what we’re doing is cheating or exploiting a loophole. I believe that these sorts of negative connotations with our …
The game community was abuzz a couple months ago after Roger Ebert’s famous “Games Are Not Art, and Never Will Be” blog post. It’s all a matter of opinion, of …